Tuesday, October 23, 2007

Gluing Students to Their Seats and Other Fun Games

I believe today's class (October 23) will be devoted to a presentation of your history/social studies games. Please post your game here. By the way, there was something wrong with the link to my Gluing Students to Their Seats blog. I've fixed the link, and I'd appreciate it if you would take a look at the games and activities there. I think you will find them very useful when you're actually teaching and need an occasional change of pace.

6 comments:

Tim Baustian said...

Wow! That class went well. In no way was I ever going to guess that over 20 Central students would show up to watch and critique our games!

Now, for the game I presented:

It's called "The Year is Right" (I'm still working on a good title). It is based on the show the Price is Right, and the format is very much the same. Four contestants are told to come on down to the front, where I give them a historical event and they have to guess as close as they can to the correct year without going over.

The contestant on stage earns the right to play a number of different games that are ripped off from the TV show. For the class tonight, I took the Race Game, the Clock Game, and the Punch a Bunch game. Ideally I would have a lot more games prepared, including a big history plinko board.

Some of the things to look for with this game are things you would find on the real show, particularly audience participation. I hope to get everyone involved this way, even if technically only one contestant is playing. I used mainly US History trivia questions, but I feel this review could be helpful in such lessons as the Enlightenment or Imperialism.

The students seemed to respond to it well, as did my fellow classmates. Sure there were a couple of problems, mostly from lack of preparation and an unexpected turnout from the CHS students. Another thing I would like to point out is that the other guys did very well with their games, as I am tempted to steal some of them for my classroom.

Overall, it was a very positive experience which I wouldn't mind to have in my very own classroom.

Andrew Johnson said...

I also thought the games went extremely well today. The kids really helped us gauge how our game went and what they thought of it, but also classroom managment.

Whow Wants to be President.

Instructions:
1. Divide the class up into three groups with the third group being the smallest (acting like a smaller third party in a presidential election).
2. Let each group pick a party name.
3. Each group must elect a President (this person will act as the reporter in the group).
4. Put a map of the states and their corresponding electoral votes on the overhead or document camera.
5. Roll a dice to see which party gets to pick the first state.
6. The teacher than ask a question relating to the constitution, becoming president, or anything civics related that might be on the upcoming test.
7. Each group will be given 30 seconds to write down an answer on a piece of paper
8. The correct answer will be reported by the president. If the answer is correct the party will receive the electoral votes for that state. If more than one correct answer is given the electoral votes will be split. If the electoral votes do not split evenly a dice will be rolled and whichever group gets the highest number will receive the one extra electoral vote. This is the same if all three parties get the answer right.
9. If no team answers correctly the state will be left open.
10. The winner of the state will get to pick the next state.
11. The first party to receive 270 electoral votes wins the game, if 270 is not reached and all the states are claimed the parties will be given a final question where they will be able to risk their electoral votes. The party with the most electoral votes after this final question will win the game and ultimately become president.

538 total votes and 270 is majority.

Mr. Downey said...

I liked the class, especially the number of students that showed up (bribed or not). My game is called Baseball.
1. The game was played with two teams
2. You need a trash can, ball, and to make a baseball score sheet on the board.
3. The teams choose their names and the game begins.
4. One team is home team and the other is away. One on offense and one on defense.
5. One player from each team comes to the front of the class and is asked a question. The first to hit their buzzer (the desk) gets to answer. If the defense gets in first and answers correctly that is an out. If the offense gets in and answers correctly they are given a chance to make the ball in the basket.
6. The further a player is away from the basket the more the shot is worth. e.i. one desk=a single, two desks=double, 3=triple, and 4=HR.
7. Teams my also steal after reaching base by asking the opposing team pre-prepared questions.
8. Games go 9 innings.

Tim Baustian said...

This may be rather odd, but I thought I would add a new game I thought of while doing my junior field experience at Leola.

The game is called "Directors". In this game, the class is divided up into groups of two or three, and they are going to be the directors for an assigned section of the textbook or topic. They must accomplish two things: 1)To make "Director's Notes", notes on their subject to give to the whole class that can be used on a test, and 2) To make a short skit that uses the other students as actors, and the directors tell them what to do and give them the scene, and basically act like real directors.

I haven't actually tried it out yet, but I think it will work pretty well!

Troy Brock said...

Well my game is called historian fued. The game consists of two teams. I will have a bunch of different question on the lesson that we where going over. Before each round of questions i will have one student come up from each team. out of those two players the player that buzzes in first gets the first shot at the question. If that person gets the answer wrong then the other player gets an opertunity to answer the question correctly. if either of them answers the question corresctly i will go over tho their team and start asking for awnsers to the question. each team gets three strikes. If the team gets three strikes the other team has a chance to steal the question and if they get it correct they will all of the points if they get it wrong they get nopoints and that ends the round. At the end of the game the points will be tailied and who ever the winning team is they get one extra bonus point on the test or something.

Landon Lawson said...

I played the game HISTO - a history version of Bingo. The cards consisted of spaces filled with names, places, dates, states, etc. The bingo caller would draw from a hat or bucket questions to which answers are available on game boards. Varying games could be played - straight-up bingo, four-corners, black out. This game could be used well for review.